DnD 5e Homebrew — Warlock Pact Boons and Invocations by... Dnd 5e


Pin on DND warlock

Warlock Eldritch Invocations. At 2nd level, a warlock gains the Eldritch Invocations feature. Here are new options for that feature, in addition to the options in the Player's Handbook. If an eldritch invocation has a prerequisite, you must meed it to learn the invocation. You can learn the invocation at the same time that you meet its.


Eldritch Invocations Invoke Patron Call upon the elder evils for

note: This invocation is meant to replace the Lifedrinker invocation of warlocks for whom dealing necrotic damage does not make thematic sense. Seeker of Knowledge. You gain proficiency in the History and Investigation skills. Servants of the Green Path. Prerequisite: 7th level. You can cast conjure woodland beings once using a warlock spell.


DnD 5e Homebrew — Warlock Pact Boons and Invocations by...

Your connection to the Upper Planes lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. Celestial Expanded Spells: Level Spells. 1st bless, detect evil and good. 2nd moonbeam, darkvision.


The Oath of Shadows (Paladin) — DND Unleashed A Homebrew Expansion for

Prerequisite: 7th Level, Eldritch Blast, Fiend Warlock Subclass. After making your attacks with Eldritch Blast. Choose one target you made an attack against. You may use your bonus action and expend a warlock spell slot to cast Scorching Rays. All attacks from Scorching Rays must be made against a single creature.


dnd5ehomebrew Warlock Pacts and Invocations by Polydeuces

This is a follow up to the question: Are these homebrew attempts at recreating some blast shape invocations from 3.5e balanced for 5e? As that question explains, I wanted to convert some "blast shape" invocations from 3.5e to 5e, specifically those I recognise from the video game Neverwinter Nights 2 that don't already have equivalents in 5e: Eldritch Chain, Eldritch Cone and Eldritch Doom.


DnD 5e Homebrew — Warlock Pacts and Invocations by Polydeuces

Prerequisite: 5th level. As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade's Curse and Sign of Ill Omen. When you do so, you deal psychic damage to the target and each creature of your choice within 5 feet of it.


DnD 5e Homebrew — Warlock Pacts and Invocations by Polydeuces

You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your warlock spells. In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy.


dnd5ehomebrew Dnd 5e homebrew, Dnd classes, Dnd

A Homebrew Expansion for 5th Edition Dungeons and Dragons. All D&D Unleashed Warlock Invocations. At 2nd level, a warlock gains the Eldritch lnvocations feature. Here are new available options for that feature, in addition to the options in the Player's Handbook and other sources. These options are presented in order of ascending level.


DnD 5e Homebrew — Warlock Pact Boons and Invocations by... Dnd 5e

You can cast See Invisibility at will, without expending a warlock spellslot. Source & Credit for these 23 New Warlock Invocations | Eldritch Invocations for DnD 5e: Discord: DKKY ☾#2186 // Tiktok: @dekkyxo // Instagram: @dekkyxo // with inspiration from @LaserLlama on homebrewer.


dnd5ehomebrew Dnd 5e homebrew, D&d dungeons and dragons, Dnd

At 1st level, a warlock gains the Otherworldly Patron feature. The options below are available to warlocks along with the options in the Player's Handbook: the Archmage, the Coven, the Elder Sphinx, the Great Wyrm, the Mummy Lord, the Primeval Growth, the Titan, the Unblinking, the Wild Hunt, the Alternate Archfey, and the Alternate Great Old One.


DnD 5e Homebrew — Warlock Pact Boons and Invocations by... Dungeons And

New Warlock Invocations and Pacts. A hoary host of homebrew invocations for your D&D 5e warlock! Many of these require specific patrons, but these are homebrew so many of them could be interchangeable as long as the other prerequisites remain. A lot of these would also make great spells, but I decided these ones had more of a once-per-day feel.


DnD 5e Homebrew — Warlock Pact Boons and Invocations by... Dnd 5e

A list of all my homebrew Eldritch Invocations, in random order, because I'm lazy. General Invocations Eldritch Flesh. Your maximum hit points increase by 1 for each level you have in Warlock, and increases by 1 for all subsequent Warlock levels. If you replace this invocation with another invocation, any maximum hit points gained are lost.


Contractual Benefits New Pact of the Chain Eldritch Invocations

This invocations have no level requirement, so they're available as soon as you can get them. While most warlocks can't get an invocation until level 2, races which offer a feat at 1st level allow access to these invocations via the Eldritch Invocation feat. Agonizing Blast PHB: Nearly every Warlock takes this.


Homebrew material for 5e edition Dungeons and Dragons made by the

While I concede that I am biased in this matter, I think this invocation is fairly balanced. In my opinion, the costs of an invocation slot and the penalty for repeated splinter casting makes up for the added flexibility. Also even if you splinter cast as much as possible you still have less spell slots of lesser level than the other full casters.


Pin on Dnd 5e homebrew

Myceliumnb's Homebrew Eldritch Invocations. 5e. Hey y'all, I've got some Eldritch Invocations that I've made recently that I'd love some feedback on! The first group are specifically for modifying your Eldritch Blast, and the second group is designed to provide options to flesh out each pact boon, if you wanna build your warlock around that.


DnD 5e Homebrew — Warlock Pact Boons and Invocations by...

Prerequisites: 7th level, Pact of the Chain feature. As long as your familiar is within 100 feet of you, you can switch places with it as an action on your turn or as a reaction when you take damage. You can use this feature a number of times equal to your Charisma modifier (minimum of 1). You regain all expended uses when you finish a long rest.